![]() Use UIMenuItem.Skipped = true to make the item skippable.Added support for skippable UIMenuItems ( #85):.Fixed Sprite.DrawTexture drawing at incorrect screen positions on multi-monitor setups.Īvailable on NuGet.Support scrolling through multiple sub-items with acceleration from a single press.Fixed bug that occurs when an interactive menu or mission select menu is focused in a submenu, and the user navigates away using LB/RB.Dynamic scrolling when more items are available than fit on the screen. ![]() Fixed texture rendering when using Rage.Graphics to render outside texture files (texture alignment was previously incorrect).Updated examples to demonstrate these new capabilities.Refactored Draw() function to render correctly as a submenu item.Added dynamic resizing of mission logo texture to support various aspect ratios.Added optional dynamic scaling of mission info area based on screen size and text length in item labels. ![]()
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